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AI Insights · Timothy · January 2022

Top 5 Miner Games Performance in Sweden Q4 2021

Discover how the top 5 miner games performed on a unified platform in Sweden during Q4 2021, with insights into downloads, revenue, and active users.

Top 5 Miner Games Performance in Sweden Q4 2021

During the fourth quarter of 2021, the performance of the top 5 miner games on a unified platform in Sweden showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game:

Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced significant growth in weekly revenue, peaking at around $7.3K in late October. Weekly downloads surged in the same period, reaching approximately 5.5K in early November. The game’s weekly active users saw a steady increase, peaking at over 12K in early November before gradually declining to around 8.2K by the end of December.

Idle Miner Tycoon: Money Games from Kolibri Games GmbH exhibited fluctuating revenue trends, with a notable peak of roughly $3.9K in early October and another spike to around $3.2K in late November. Weekly downloads remained relatively stable, ranging between 700 and 1.6K, with a peak of 1.6K in the final week of December. The game maintained a consistent weekly active user base, fluctuating between 25K and 34K throughout the quarter.

Diggy's Adventure: Pipe Games by Pixel Federation Games saw a peak in weekly revenue of approximately $2.8K in late November. Weekly downloads showed a gradual increase, reaching nearly 830 in late November. The game’s weekly active users saw a peak of around 4K in mid-November, with slight fluctuations thereafter, ending the quarter with around 3K active users.

Stone Miner from ZPLAY (HK) TECHNOLOGY CO., LIMITED had a significant peak in weekly downloads at the beginning of the quarter, reaching over 22K in late September. Weekly revenue remained relatively low but stable, peaking at around $549 in late September. The game’s weekly active users saw a high of approximately 44K in late September, gradually declining to around 12.6K by the end of December.

Deep Town: Mining Idle Games by Game Veterans maintained low but steady weekly revenue, peaking at around $388 in late October. Weekly downloads remained under 150 throughout the quarter, with a peak of 146 in the final week of December. The game’s weekly active users were stable, fluctuating around 750 to 800 users throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022